GameKeepr

Logs and the console

The live log with the console input underneath

The live log

The Logs tab streams the server's console as it happens and survives dropped connections — it reconnects by itself. Filter lines, pause while you read, download what is on screen. Restarting from the overview jumps straight here, because the interesting part of a restart is what the server prints while it comes back.

Game servers that keep their own log files (Steam, crash logs, the game's own rotating logs) appear in the selector next to the console.

Typing at the game

Under the live stream sits an input that writes one line to the game's own stdin — save-all, say Restart in 5 minutes, kick <name> — and the answer comes back through the same stream. One line per send, and every command lands in the activity log verbatim.

Two container properties gate it, and GameKeepr says so instead of failing vaguely:

What a command means is the game's business: consult the game's own admin documentation for its console vocabulary.